January 14, 2025
The heuristic evaluation was conducted to identify usability issues in the Parkly Prototype. We used five of Nielsen's Usability Heuristics to evaluate the design. Each heuristic is rated on a Likert scale from 1 [...]
January 14, 2025
During the design process for our prototype, we've used the information that we've gathered from our personas, user stories and storyboards, to create a prototype that fits our user needs. The focus was to make an [...]
December 18, 2024
As a team we sat down and started to individually sketch up rough wireframes for the app, how the app presented the map , different menu options and how and where the user would navigate through the different "pages". Our [...]
December 04, 2024
The process for defining Frida and Gösta was based on the user research we've collected, where the two personas represent the two extremes of our user demographic. Frida is a young professional who values technology [...]
November 25, 2024
We sat down together as a team and looked at the collected data we gathered from our forms we sent out to our acquaintances. We could clearly see a pattern which was that the people we interviewed had [...]
November 22, 2024
Our project idea, Parkly, is based on the principle of making "miljöparkering" (environmental parking) information as accessible as possible. This can be done through either a standalone app, or [...]